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Jul. 3rd, 2004 @ 12:07 am Progress and random Projects
I spent almost all of yesterday doing the UV layout on the Luthorian. All his parts are nice and tidy now...but I've just got to figure a way to best cram them into the little grid. At least I can apparently do his head and body seperate...that'll give me a bit more room to work with. But don't expect any impressive results with the texturing any time soon.

Today I took a break from the model, and wrote out a preliminary script for Ghastly's Graveyard. 8 pages! I did it just for the hell of it, so don't worry...I'm not pushing for us to start another project. (I design or build on some new thing for a game almost every day).
the_veo:
From:togamario
Date:July 3rd, 2004 10:33 am (UTC)

Well ...

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Heard anything from the game company? Once you get in, we're all in ...
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From:the_veo
Date:July 3rd, 2004 01:13 pm (UTC)

well...

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Sorta.

Check my personal journal for the details. I made a post about applying to RedStorm, and then added a comment about their response.

Nothing promising
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From:molotovfx
Date:July 7th, 2004 11:22 am (UTC)

maya display fix

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http://www.cgtalk.com/showthread.php?t=128410&highlight=maya+nvidia+drivers

i'm downloading the detonator drivers now so i'll let you know if it works for me, i was having other refrsh problems other than the viewport. such as merge edge tool, select contig. edges etc.
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From:molotovfx
Date:July 7th, 2004 11:35 am (UTC)

Re: maya display fix

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detonator 45.23 drivers from guru3d.com worked for me, no more refresh issues. woohoo, the return of spacebar
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